The Daily (Weekly): July 22nd

This week was spent entirely on Two separate items –

Research for my Specialisation Project

and Animations and Assets for Sol Ensis, my final project.

So, what animations and models have I made for Sol Ensis this week?

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For the Bandit character, I created a Unique Attack animation and tweaked the run cycle

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The Player character saw the creation of Jump cycles and a refined Attack animation. There was also a universal Block pose for both the player and Bandit to use. for now at least

Mage_Waving

And here is the new character – the Mage. The first person the player will save in the finished game, The mage will be kept hostage by a Bandit, of whom the player has to defeat to save the mage.

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Lastly, we have the newly made Stone and Grass platforms.

That was all the 3D this week, be sure to check in next week for more!

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